* Easy waypointing setup
* 2 Types of attack – melee, ranged
* Math formula for calculating Trajectory of projectile for ranged attack
* 2 levels of Engagement area (aggro) – Sphere and Cone
* Mecanim support
The Enemy package consists of the following scripts:
They were designed in a very abstract way in order to be able to work separately – in case one of them is not needed by the user. They can be easily triggered as they were designed using a STATE logic.
Also Mecanim animation is supported with an example script, model, animation and state machine.
Asset Store Link – https://assetstore.unity.com/packages/tools/ai/enemyai-10833
|EnemyAI v1.1.unitypackage - 23.95 MB||Download|