EnemyAI

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EnemyAI

EnemyAI
* Easy waypointing setup
* 2 Types of attack – melee, ranged
* Math formula for calculating Trajectory of projectile for ranged attack
* 2 levels of Engagement area (aggro) – Sphere and Cone
* Mecanim support

The Enemy package consists of the following scripts:
Patrol
Aggro
Attack
Health

They were designed in a very abstract way in order to be able to work separately – in case one of them is not needed by the user. They can be easily triggered as they were designed using a STATE logic.

Also Mecanim animation is supported with an example script, model, animation and state machine.

Asset Store Link – https://assetstore.unity.com/packages/tools/ai/enemyai-10833

Downloads
EnemyAI v1.1.unitypackage - 23.95 MBDownload

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